A place for the Agents of Creation to discuss, imagine, design, and play at creating a community design.
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Oh, I'm already in a well-established cooperative guild of 104 Real People in another game and talking this moment with one of my officers how to deal with an extremely demoralized guild. We're fresh out of one of our oldest members and the guild captain (me) has been MIA.
I posed the question to my techie son about online games that are civilization or community based. His answers ...
Second Life. Eve Online can be played purely mining and creating and selling things (space game). EverQuest Landmark is a pure creation game. Can build amazing stuff if you learn how to use the tools and work cooperatively.
Minecraft isn't really an MMO, but you can rent a private server to be up 24/7. Civilization is a fun strategy game, like a board game over centuries of mankind. Not permanent like an MMO. Minecraft doesn't have a per person subscription. Fun creation stuff, lots of mods to change the way it looks or plays.
His words, as written. Conversation via text so hard to convey what would appeal here. Maybe if people are interested we should see how many, what they are interested in and see if there is something out there that would work for us. Creating from scratch is a HUGE undertaking. My son has been coding for over a year and is only now ready for someone to work on the graphics.
Not so happy about the battles...but I like the whole village thing.
Am doing a Harry Potter marathon...just finished The Chamber of Secrets. I got this gem of a saying from Dumbledore: " It is not our abilities that show what we really are. It is our choices." I love that!
Last time I played Civilization it was Civ II and that means it was a long time ago. I was working a Crusades scenario, trying every which way to figure out how to gain the knowledge of The True Cross and oh something else. One awarded Knights Templar and the other awarded Knights Hospitaller.
One or the other and ideally both discoveries were the key to survival ... started the game with a rabble of peasants outside Antioch and we know how that went. Not to mention the political concerns with the Byzantine Empire, etc. etc.
It was just an impossible Civ scenario (at maximum difficulty!).
In the field: for some reason I attempted to watch Season 1 Episode 1 of Dennis the Menace. Wound up with episode 3 wherein Jay North annoyed Mr. Wilson within the first minute.
"Oh yeah, I didn't enjoy this show as a kid, either." I realized.
Just posted a note in the discussion above - "Monthly Community Calls" about being drawn to watch Season 1 of the TV show The Gilmore Girls and what it's opening up for me. Who would have thunk so many of the elements of Community would be revealed in this sweet story?
I'm with you Liz - I find that what I'm paying attention to appears on the site - sometimes so quickly it makes my head spin!
Interesting also, that I was drawn to listen to a book an cd about a family of four girls living in Mass. with their dad. The girls have lost their mom to cancer, and are dealing with their aunt, who wants her brother to date because it was her sister's dying wish to have her husband not be lonely. The book is rich with detail about being a community, and about the little everyday details that make you feel as though you are part of the community. I am always fascinated that I am drawn to something, and then it appears on this site!!!
I just scanned this conversation and wanted to presence that there are two male teachers at my school that are playing this civilization game. They talk about it all the time, and I am fascinated by the male bonding that is occurring. They talk about it in passing, and at lunch. I will look more into it to see what it is. Just had to say something, as It fascinates me how this game is creating new relationship between these sweet guys.
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